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Lead your fishing village through the harsh Nordic winters.
1–4 Players 45+ Mins Ages 14+
Features: Card Drafting • Dice Rolling • Network Building • End Game Bonuses • Income • Set Collection • Tile Placement • Variable Player Powers • Variable Set-up • Worker Placement
Theme: City Building • Dice • Farming • Market
DescriptionThe generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway.
In Saltfjord, you must decide if you’ll expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village?
Players are constantly challenged to choose between expanding their village or activating existing buildings. They can complete trade orders for future benefits, develop technologies to gain special abilities, use dice to activate buildings, or boost production by constructing new ones.
Over three rounds, players draft dice to activate buildings in their settlement. This provides resources and triggers actions such as sending out fishing boats, advancing on technology tracks, completing trade orders, or constructing new buildings.
Each player’s board features a grid — when a die is drafted, it activates all buildings in the corresponding row or column. Erecting more buildings increases the number of activations per die. Technology tracks unlock special abilities like upgrading fishing boats, which are crucial in Saltfjord.
The player with the most points after three rounds wins the game!
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